The Secret of the Old Mansion (28 endings)
When the old Blackwood mansion strikes thirteen, the whole house comes alive: walls shift, locks snap shut, and a mysterious Night Walker moves through the dark. Logan and his cousin Cassie know one thing for sure - the house is hiding something, and it's running out of time.
This is a book you play.
Every few pages, you choose what happens next:
- Fix the broken clock or follow its strange rhythm
- Chase the Night Walker into the West Wing
- Save the hidden blueprints before the garbage truck arrives
- Climb the clock tower... or descend into the basement to face the truth
Each decision opens a new path and leads toward one of 28 endings.
Why parents love it:
- Sharp, fast-paced mystery
- Builds logic, courage, and problem-solving
- Perfect for ages 8-14 and reluctant readers
The house is ticking.
The thirteenth hour has begun.