The Webgpu Sourcebook: High-Performance Graphics and Machine Learning in the Browser

by Scarpino, Matthew
ISBN: 9781032726670
Availability:
null

Available Offers


Pickup at {0} Out of stock at {0} Check other stores
FREE
Ship to Me
$3.99

Overview

The WebGPU Sourcebook: High-Performance Graphics and Machine Learning in the Browser explains how to code web applications that use WebGPU to access the client's graphics processing unit (GPU). This makes it possible to render graphics at high-speed in a browser and perform computationally-intensive tasks such as machine learning.

The first part introduces WebGPU at a high level, without graphical rendering or computation. The chapters in the second part are focused on graphical rendering. The third part of the book focuses on compute shaders.

- Discusses the classes and functions defined in the WebGPU API and shows how they can be used in practice.

- Explains the theory of graphical rendering and shows how to implement rendering inside a web application.

- Examines the theory of neural networks (machine learning) and shows how to create a web application that trains and executes a neural network.

  • Format: Trade Paperback
  • Author: Scarpino, Matthew
  • ISBN: 9781032726670
  • Condition: New
  • Number Of Pages: 384
  • Publication Year: 2024
Language: English